Tileable architecture kit I developed in UE5 with Nanite for my graduation project. I tried to challenge myself by turning the height map of the stone parts into actual geometry, thereby making tiling a whole lot more challenging. I am happy to say I have pulled it off to a satisfactory degree. I've also tried to challenge myself by trying to come up with a unique design and backstory. A tiered historical kit that hopefully gives an indication in the city's backstory.